
Hoppy
Unity
·
C#
A mobile remake of the 2000s classic Icy Tower
Based in Denmark, I'm a Computer Science student and aspiring Graphics Programmer. I love working from the ground up, understanding the foundations of the software and recreating interesting physics. Passionate about game-development, technicalities, and building cool stuff!

Currently in the fourth semester of my studies at Copenhagen University. I have been programming as a hobby for over a decade, primarily working on games, mods and websites. Before coming to Copenhagen, I spent 3 years in the army both as infantry and artillery, specialising in radio communication and artillery coordination.
I'm looking to learn and grow in the industry of programming/software development, and I dont shy away from effort. Below is a quick look at the languages and frameworks I have knowledge of, in order of most used. The projects section contains a look into some of my work , some with documentation of specific solutions/implementations, repository links or a demo.
Languages
Engines and Frameworks

Hoppy
Unity
·
C#
A mobile remake of the 2000s classic Icy Tower

RPG Systems
Unity
·
C#
RPG demo made for showcasing implementations of various mechanics.

Farming Tracker
Java
An oldschool runescape plugin to track farming patch progress through the RuneLite client.

unnamed
C++
·
OpenGL
Graphics renderer turned game engine, written from scratch supporting multiple graphics API (OpenGL, Vulkan). Integrates Jolt physics.